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  • What you can do to help
    … to a particular subsystem (such as Essence which is a core element in the magic system), should only be turned into internal hyperlinks once or twice per … …kind of Enchantments, or more Spells to a Spell Realm page (e.g. more Fire Magic spells). Perhaps you think that between two extreme options, one strong an…
    38 KB (6551 words) - 11:37, 22 December 2010
  • Domain Magic effects
    …can be put into a Domain with Domain Magic. See the main article, [[Domain Magic]], for the creation rules, calculating the cost of a DU (Domain Unit), and… There may be other types of Nodes in Domain Magic. Each is limited in number seperately, and may have different rules in all…
    17 KB (2723 words) - 01:03, 16 December 2010
  • Strong Magic
    …ve Advantage that applies to a subset of the Spells available in the Spell Magic system, making some spells cast by the character more powerful. Most often… …e chosen, or even a Category, or else Very Strong Magic (VSM) for a single Realm at great expense.
    25 KB (3878 words) - 11:49, 7 May 2011
  • Shapechange Magic
    …Spell, and even attempt to cast it, but all Shapechange Spells have out-of-Realm prerequisites, and if these are not met, the casting attempt is at a sever… …ilar to his own (2-arms-2-legs for a Human). These have the [[Body Magic]] Realm as a prerequisite.
    4 KB (676 words) - 09:54, 8 April 2012
  • Plant Magic
    Plant magic can control, detect, analyze and enhance plants, and even allow communicat… Plant Magic and [[Animal Magic]] together constitute a [[Realm Pair]].
    4 KB (650 words) - 09:52, 8 April 2012
  • Animal Magic
    …l Magic Realm contains Spells that deal with animals in all sorts of ways. Animal Spells let the caster sense, analyze or control animals, or lets him heal … … targets into animal shapes and [[Form]]s, and if also combined with Curse Magic, unwilling targets can also be shapechanged into animals.
    3 KB (423 words) - 09:56, 8 April 2012
  • Realm Pair
    …. with a Focus, at a cost that is lower than the sum cost of boosting each Realm separately. …Strong Magic trait (this reminds The Designer that Spellcasting Talent for Realm Pairs must also be discounted), and likewise characters are encouraged in …
    7 KB (1234 words) - 00:19, 28 April 2011
  • Major Changes
    …the Archmage Point, introduced, to make it more expensive to have multiple magic-enhancing traits, but removing the need to have any "you may only purchase… == Magic Systems ==
    22 KB (3608 words) - 22:05, 22 March 2014

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