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  • Main Page
    |colspan=4| <font size="+2">'''Welcome to the Sagatafl Wiki!'''</font> …, but rather a presentation of a work-in-progress RPG rules system, called Sagatafl, as a hypertext.
    6 KB (811 words) - 14:22, 13 April 2012
  • What you can do to help
    This page contains suggestions for what you can do to help with the Sagatafl design and documentation project, sorted into rough "levels" or grades, ba… …s. Take your time, get familiar with the wiki, get a feel for the style of Sagatafl.
    38 KB (6551 words) - 11:37, 22 December 2010
  • Article format guidelines
    These are the guidelines for what an article about Sagatafl should be like. They ''are'' very good, but they are not perfect, so you d… …most always the best solution), or else there is a command that forces the wiki software to insert a ToC.
    11 KB (1888 words) - 16:54, 4 February 2011
  • Becoming an editor
    …is first and foremost presented as a hypertext, that just happens to use a wiki as its editing, information-handling and display-"engine". To get editing privileges, the owner of this wiki, the Designer, Peter Knutsen, must know you, on some level, i.e. from face…
    3 KB (612 words) - 14:19, 20 January 2011
  • Article in wikitext
    <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here --> [[Category:Sagatafl]]
    3 KB (461 words) - 10:43, 30 March 2011
  • Wikitext reference I
    [[:Category:Learning Sagatafl]] … identical contents, but eventually many more articles will be in Learning Sagatafl)
    4 KB (702 words) - 21:27, 22 January 2011
  • Article completion tags
    There are five tags, of this type, used throughout this wiki. …of the rules concept described is (although readers with much insight into Sagatafl's design may be able to extrapolate a lot and make further educated guesse…
    4 KB (681 words) - 17:26, 27 May 2011
  • Goodie Points
    …e Points, abreviated GPs, are the central character creation "currency" of Sagatafl. When creating a character, one has an amount of Goodie Points to spend, a… === The challenge of Sagatafl character creation ===
    39 KB (6728 words) - 16:56, 4 February 2011
  • Important terms
    …l terms, ''seven'' in all, used throughout this wiki and also in all other Sagatafl documents: The Sagatafl rules almost always talks about characters, and this is because with very,…
    5 KB (744 words) - 19:19, 23 May 2011
  • Contact
    …hich you can communicate with The Designer and the rest of the crew behind Sagatafl. …as Sagatafl's original name). If you want to be able to contribute to this wiki, you must subscribe to the mailing list. Also, unless you have been given …
    1 KB (205 words) - 17:03, 22 May 2011
  • Initiative Roll and Action Points
    Man, this Action Point stuff is tricky business! Originally Sagatafl didn't use Action Points, which left a lot of questions without obvious an… <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    22 KB (3759 words) - 10:02, 1 June 2011
  • Animal Shape Build
    In Sagatafl, shapechanging into an animal isn't about combat power, where bigger and s… <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    3 KB (576 words) - 20:59, 26 December 2010
  • Spell Force
    …ange and Duration, but also for effect, which is a separate phenoemenon in Sagatafl and handled as a fixed non-random thing (Strong Magic traits) and also avo… <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    9 KB (1463 words) - 03:56, 30 March 2011
  • Spell
    Spellcasting is only one of several magic systems in Sagatafl. A character can use many other kinds of magic, without ever having learne… <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    12 KB (2008 words) - 05:07, 8 January 2011
  • Focus
    … will be put towards Focus Enchantments, as opposed to other Enchantments. Sagatafl does not have character classes, but in terms of character concepts, the b… <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    10 KB (1696 words) - 06:56, 26 January 2011
  • Action Points
    This article is about Action Points, a central mechanic in Sagatafl's rules for physical actions in time-critical situations (e.g. combat). <!-- Tables are used so extensively in this wiki, that it makes sense to include a simple refence table here -->
    5 KB (922 words) - 18:18, 4 February 2011
  • Main Page Backup
    | <font size="+2">This is Sagatafl</font><br> | This wiki now contains [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles <font si…
    3 KB (561 words) - 18:41, 20 May 2011
  • Editor FAQ
    …rientation, except insofar as you being unusual can potentially enrich the Sagatafl project with additional factual information, and your chronological age ''… …t you are coming from a background that is fundamentally incompatible with Sagatafl (for instance if you are a Dramatist), your questions will be answered.
    18 KB (3173 words) - 23:46, 24 May 2011
  • Wealth Levels
    …yer who knows the setting can make better choices about Starting Wealth. A Sagatafl campaign is much more likely to take place in a realistic world, than in D… Initially Sagatafl used the denarius, d, as the unit of monetary account, but a denarius is r…
    15 KB (2557 words) - 08:44, 6 August 2011
  • Old FAQ content
    <br>'''<font size="+1">Q</font>: What is Sagatafl?''' <br>'''<font size="+1">A</font>''': Sagatafl is first and foremost a ''character creation'' rules system, that is an ''…
    20 KB (3370 words) - 08:30, 28 October 2011

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